Project Storm
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Project Storm is an upcoming game developed by Goob Games. It is a short, 20-30 minute experience that will act as a development opportunity for the team to learn how to successfully create a 3D game, as well as learn state-of-the-art software such as Unreal Engine.
Overview
Set in the lonely red planet of Mars, the player takes control of a Mars Rover. The player traverses a rocky, dusty landscape, and has a finite amount of time before a storm sets in and destroys the rover. Using their wits, the player must find a save haven before their battery runs out.
Mechanics
Storm
The storm is programmed to set in 5 minutes after game begins. As the storm worsens, the following effects begin to alter the gameplay:
- Faster wind increases likelihood of rover toppling over
- Dust clouds that cause damage
- Lightning strikes that can cause total system failure
Battery
After the storm sets, the rover runs on a limited battery supply. Certain movements can use battery more frequently than others (such as going uphill). However, before the storm sets, the rover will have an unlimited battery supply. Therefore, the player must plan their route carefully and take advantage of this in order to see the true ending.
Story
There are two different endings in Project Storm.
Main Ending
Rover dies.
True Ending
Rover survives the storm.
Graphics
We're gonna lumen and nanite this shit