Project Storm: Difference between revisions

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== Graphics ==
== Graphics ==
We're gonna lumen and nanite this shit  
We're gonna lumen and nanite this shit


{{DEFAULTSORT:Project_Storm}}
{{DEFAULTSORT:Project_Storm}}
[[Category:Project Storm]]
[[Category:Project Storm]]

Revision as of 01:19, 5 October 2023

THIS PAGE IS UNDER EXTREME CONSTRUCTION take it with a grain of salt!!!!!

Project Storm is an upcoming game developed by Goob Games. It is a short, 20-30 minute experience that will act as a development opportunity for the team to learn how to successfully create a 3D game, as well as learn state-of-the-art software such as Unreal Engine.

Overview

Set in the lonely red planet of Mars, the player takes control of a Mars Rover. The player traverses a rocky, dusty landscape, and has a finite amount of time before a storm sets in and destroys the rover. Using their wits, the player must find a save haven before their battery runs out.

Mechanics

Storm

The storm is programmed to set in 5 minutes after game begins. As the storm worsens, the following effects begin to alter the gameplay:

  • Faster wind increases likelihood of rover toppling over
  • Dust clouds that cause damage
  • Lightning strikes that can cause total system failure

Battery

After the storm sets, the rover runs on a limited battery supply. Certain movements can use battery more frequently than others (such as going uphill). Up until that point, however, the player can move freely without discharging battery. Therefore, the player must plan their route carefully and manage their battery conditions in order to see the true ending.

Story

There are two different endings in Project Storm.

Main Ending

Rover dies.

True Ending

Rover survives the storm.

Graphics

We're gonna lumen and nanite this shit