Project Storm:Sound: Difference between revisions
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Revision as of 20:57, 29 October 2023
All thing sound design and implementation!
General Notes/Brain Dump
- Multi stage storm (possibly blend more with music the more surreal each iteration goes so they are not as distinct)
- Multiple stages for human voice (varying degrees of electronic interference [ a lot of echo generator in reverb options ] )
- A lot of mechanical variations depending on viewpoint and how complex Oppy's movements are
- plan for multiple terrain state groups (based on doc notes)
- dust devils
- death concept (gurgling empty noise?)
- possibly plan for solar flares?
- 33% to oasis, spawn in tempest phase
- storm sound anatomy - wind, lightning, hail, aurora (?)
Ambience/Terrains
What ambience? | Components? | Recorded? | Mixed? (insert audio clip) | Implemented? |
---|---|---|---|---|
Dirt (Terrain) | ||||
Gravel (Terrain) | ||||
Rocks (Terrain) | ||||
Storm 0 (Onset) (Ambi) | some wind maybe some blown gravel/dust (mostly visual components, fog) | |||
Storm 1 (Tempest) (Ambi) | thunder, lightning cracks, harsher winds, dust devils | |||
Storm 2 (Nightmare) (Ambi) | shifting terrain, go with whatever weird stuff is in visuals, tempest +,hail? | |||
Storm 3 (Wall) (Ambi) | Fortnite Storm (starts coming in when crater is introduced) |
Foley
What Sound? | Foley Components | Recorded? | Mixed?(insert audio clip) | Implemented? |
---|---|---|---|---|
Dust Devils | ||||
Thunderclaps | ||||
Lightning striking things | ||||
Finding audio logs | ||||
Teleport | ||||
Dust (in face) | ||||
Oppy Scanner | ||||
Oppy Movement | ||||
Oppy Arms |
Dialogue/Voices
Name | File | Notes |
---|---|---|
Oppy Voice Test A | Oppy's standard voice. | |
Oppy Voice Test B | Oppy's injured voice. | |
Oppy Voice Test C | Scientist voice? |
base audio logs on act 2 phases (0-3, and a god)
Dialogue | Components | Recorded? | Mixed?(insert audio clip) | Implemented? |
---|---|---|---|---|