Talk:Project Storm: Difference between revisions
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sdfsdf [[User:Goob|Goob]] ([[User talk:Goob|talk]]) 18:19, 25 October 2023 (EDT) |
Revision as of 02:19, 26 October 2023
This is the main brainstorming page for Project Storm! This page is meant to be a lot messier than the regular page, so no worries about having good technical writing or anything like that.
Possible title names
- I'll Find You in the Morning Sun
- The Morning Sun
- Find the Morning Sun
- Morning Dust (homage to Exhaling Dust :] )
holy shit morning == mourning GUYS NEW METAPHOR
Mechanic ideas
Storm
- Faster wind increases likelihood of rover toppling over (dust devils)
- Dust clouds that cause damage and cover the rover with dusts
- Lightning strikes that can cause total system failure
Battery
After the storm sets, the rover runs on a limited battery supply (so battery would only be a problem in Act 2). Different types of movements could reduce the battery further (such as going uphill).
Inspirations / Media
Media Type | Source | Notes |
---|---|---|
Video game | Exo One gameplay (1 minute mark) | love the way the voice over sounds alien yet human. - goob |
Game Development
Process |
Spirit Rover: Behind the Scenes | Rover's movement, Mars environment, Modeling, great reference for Project Storm - au |
Tumblr post | This image made me cry - goob | |
Film | The Martian - Dust Storm scene | |
YouTube | 1) dust storm on Mars - Unreal Engine 5 & EmberGen
2) Aftermath of a Dust Storm on Mars | Opportunity Rover Episode 2 3) Mars in 4K 4) NASA's Perseverance Rover Captures the Sounds of Mars |
1) Similar to the game aesthetic we are looking for?
2) Oppy's viewpoint & Mars dust devils & Oppy's trail mark left on Mars & Mars environment photo & Dust covered Oppy 3) More Mars environment 4) Sounds (Wind sound, rover driving sound, helicopter flying in the Mars sound) 5) Tutorials for simulating dust storm - au |