Project Storm:Brainstorming: Difference between revisions

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  This page is now deprecated. For continued brainstorming discussion, please see this [[Talk:Project Storm|discussion]] page.
#REDIRECT [[Talk:Project Storm]]
  This page is now deprecated. For continued brainstorming, please see this [[Talk:Project Storm|discussion]] page.




this <s>is</s>  WAS the brainstorming page forda game!!!!!!!
this <s>is</s>  WAS the brainstorming page for da game!!!!!!!


[[File:Brainstomr.png|center|thumb|821x821px|Oct 8 brainstorming session!!]]
[[File:Brainstomr.png|center|thumb|821x821px|Oct 8 brainstorming session!!]]


== Title ==
[[File:Oct 13 Brainstorming Section.jpg|center|thumb|818x818px|Oct 13 Brainstorming (in person!)]]
The following are suggestions for the title of the game.


* I'll Find You in the Morning Sun
* The Morning Sun
* Find the Morning Sun
* Morning Dust ''(homage to Exhaling Dust :] )''


holy shit morning == mourning GUYS NEW METAPHOR
== Three Act Structure ==
Project Storm is expected to follow a three-act structure where different objectives and game styles are employed.
{| class="wikitable"
|+
!Section
!Act One
!Act Two
!Act Three
|-
|Main Objective
|Collect/scan three samples of rare Mars rocks.
|Find shelter from the storm.
|Follow the morning sun.
|-
|Length
|4-8 minutes.
|25-35 minutes.
|5-10 minutes.
|-
|Can Oppy Die?
|No
|Yes
|No
|-
|Description
|Oppy receives contact from her friends back home telling her to collect samples. This act serves as the main tutorial for basic traversal and scanning mechanics.
|A storm takes Oppy by surprise and knocks out vital systems. Oppy must survive the storm by finding shelter. The player is expected to die and replay this section repeatedly.
|After surviving the storm, Oppy once again receives contact from Earth, and follows her final instruction: "Find us in the morning sun."
|-
|Mechanics Introduced
|Traversal, Scanning
|Battery
|Flight
|}
== The Nightmare Art-Style ==
The game's visual makeover will be largely grounded in realism. As an Unreal Engine project, we will utilize many of UE5's raytracing features such as [https://docs.unrealengine.com/5.0/en-US/lumen-global-illumination-and-reflections-in-unreal-engine/ lumen] and [https://docs.unrealengine.com/5.0/en-US/nanite-virtualized-geometry-in-unreal-engine/ nanite]. 
While we will not stray too far from UE's default visuals for this project, we will begin to lay down the path for a type of art style that Goob is dubbing "Nightmare".     
<gallery widths="300" heights="400" perrow="3">
File:Painting by John Harris.png|Painting by John Harris
File:Painting by Zdzisław Beksiński.png|Painting by Zdzisław Beksiński
File:John Harris's Microdrive.png|Painting by John Harris
</gallery>   
== Objectives ==
=== '''Find the Morning Sun''' ===
Literally find the morning sun.
=== '''Find Oasis''' ===
Find shelter.
=== '''Scan Objects''' ===
Scan for rocks.
== Inspirations / Media ==
[[File:Image.png|thumb|Tumblr post that made goob cry]]
[https://www.youtube.com/watch?v=ZiKlA60D5UM Exo One]<blockquote>Voice demo at the 1 min mark.</blockquote>
[https://www.youtube.com/watch?v=q8ri1Gu_XVc The Martian - Dust Storm scene]
[[Category:Project Storm]]
[[Category:Project Storm]]

Latest revision as of 20:39, 15 October 2023

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This page is now deprecated. For continued brainstorming, please see this discussion page.


this is WAS the brainstorming page for da game!!!!!!!

Oct 8 brainstorming session!!
Oct 13 Brainstorming (in person!)