Talk:Project Storm: Difference between revisions

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  holy shit morning == mourning GUYS NEW METAPHOR
  holy shit morning == mourning GUYS NEW METAPHOR
== Mechanic ideas ==
== Mechanic ideas ==



Latest revision as of 02:21, 26 October 2023

This is the main brainstorming page for Project Storm! This page is meant to be a lot messier than the regular page, so no worries about having good technical writing or anything like that.

Possible title names

  • I'll Find You in the Morning Sun
  • The Morning Sun
  • Find the Morning Sun
  • Morning Dust (homage to Exhaling Dust :] )
holy shit morning == mourning GUYS NEW METAPHOR

Mechanic ideas

Storm

  • Faster wind increases likelihood of rover toppling over (dust devils)
  • Dust clouds that cause damage and cover the rover with dusts
  • Lightning strikes that can cause total system failure

Battery

After the storm sets, the rover runs on a limited battery supply (so battery would only be a problem in Act 2). Different types of movements could reduce the battery further (such as going uphill).

Inspirations / Media

Media Type Source Notes
Video game Exo One gameplay (1 minute mark) love the way the voice over sounds alien yet human. - goob
Game Development

Process

Spirit Rover: Behind the Scenes Rover's movement, Mars environment, Modeling, great reference for Project Storm - au
Tumblr post
This image made me cry - goob
Film The Martian - Dust Storm scene
YouTube 1) dust storm on Mars - Unreal Engine 5 & EmberGen

2) Aftermath of a Dust Storm on Mars | Opportunity Rover Episode 2

3) Mars in 4K

4) NASA's Perseverance Rover Captures the Sounds of Mars

5) 5 Steps to Creating a Niagara Storm in Unreal Engine

UE5: Desert Landscape & Effects

1) Similar to the game aesthetic we are looking for?

2) Oppy's viewpoint & Mars dust devils & Oppy's trail mark left on Mars & Mars environment photo & Dust covered Oppy

3) More Mars environment

4) Sounds (Wind sound, rover driving sound, helicopter flying in the Mars sound)

5) Tutorials for simulating dust storm

- au